Knock! #1
Par Olivier 'Pyrod' Doutrellot
Rubrique : Mags
Date : 14 octobre 2023
Il s’agit du premier numéro de la revue Knock! An Adventure Gaming Bric-à-brac qui propose des aides de jeux et inspirations à destination des tables pratiquant l’Old School Renaissance (OSR) . Il a fait l’objet d’un financement participatif sur Kickstarter.
Sommaire
- What I Want In An Osr Game
- A Comparison Of Old And New D&D
- Monster Design From Classic
- Does Energy Drain Suck?
- Wizard Weaknesses, table aléatoire
- Get Your Gear!
- The Retired Adventurer Is...
- Dungeon Checklist
- What Kids’rpgs Are Missing
- Wandering Monsters Should Have A Purpose In Wandering Around
- Hit Die Are Meant To Be Rolled
- 20 Gunpowders
- Naming My Game
- Expose Your Prep
- Encourage Scheming
- Why Setting High Stakes Matters
- What’s The Deal With Igor’s Hump?
- Some Ways Of Killing D&D People
- “Ruling Not Rules” Is Insufficient
- My Goblins Are...
- The Labors Of Hercules As OSR Obstacles
- What Do The Monsters Want?
- Save Vs Actual Death?
- Rpgs As Emotional Gambling
- Leaving Kansas
- The Danger Of Skills
- 1d6 Thieving
- Duels
- 8 Statues Encounters
- The Overly Thematic Dungeon
- D12 Dungeon Geniuses
- Better Treasures
- It’s A Trap!
- What Happened In 1266?
- Impact
- My Aesthetic Is Pathetic
- D20 Hooks
- D20 Magic Helmets
- The Tapestry And The Mosaic Box
- Liven Up Those Corridors
- 34 Good Traps
- Useless Magic Loot
- Borderlands
- 8 Variants Of The Caves Of Chaos
- Monster Derangement Syndrome
- I Eat The Body
- 12 Magic Blades
- Sewers Of Mistery
- Complete The Dungeon
- Complete The Encounter
- Just Use Bears
- Map Portfolio
- New Player Classes
- New Monsters
- Adventures
- Citadel of Evil
- Praise the Fallen
- The Wizard Cave
Hiver 2021, 212 pages, 21€ (PDF)