Knock! #1
        
            Par Olivier 'Pyrod' Doutrellot
        
    
        Rubrique : Mags
        Date : 14 octobre 2023
    
     
        
Il s’agit du premier numéro de la revue Knock! An Adventure Gaming Bric-à-brac qui propose des aides de jeux et inspirations à destination des tables pratiquant l’Old School Renaissance (OSR) . Il a fait l’objet d’un financement participatif sur Kickstarter.
Sommaire
- What I Want In An Osr Game
-  A Comparison Of Old And New D&D
-  Monster Design From Classic
-  Does Energy Drain Suck?
-  Wizard Weaknesses, table aléatoire
-  Get Your Gear!
-  The Retired Adventurer Is...
-  Dungeon Checklist
-  What Kids’rpgs Are Missing
-  Wandering Monsters Should Have A Purpose In Wandering Around
-  Hit Die Are Meant To Be Rolled
-  20 Gunpowders
-  Naming My Game
-  Expose Your Prep
-  Encourage Scheming
-  Why Setting High Stakes Matters
-  What’s The Deal With Igor’s Hump?
-  Some Ways Of Killing D&D People
-  “Ruling Not Rules” Is Insufficient
-  My Goblins Are...
-  The Labors Of Hercules As OSR Obstacles
-  What Do The Monsters Want?
-  Save Vs Actual Death?
-  Rpgs As Emotional Gambling
-  Leaving Kansas
-  The Danger Of Skills
-  1d6 Thieving
-  Duels
-  8 Statues Encounters
-  The Overly Thematic Dungeon
-  D12 Dungeon Geniuses
-  Better Treasures
-  It’s A Trap!
-  What Happened In 1266?
-  Impact
-  My Aesthetic Is Pathetic
-  D20 Hooks
-  D20 Magic Helmets
-  The Tapestry And The Mosaic Box
-  Liven Up Those Corridors
-  34 Good Traps
-  Useless Magic Loot
-  Borderlands
-  8 Variants Of The Caves Of Chaos
-  Monster Derangement Syndrome
-  I Eat The Body
-  12 Magic Blades
-  Sewers Of Mistery
-  Complete The Dungeon
-  Complete The Encounter
-  Just Use Bears
-  Map Portfolio
-  New Player Classes
-  New Monsters
-  Adventures
-  Citadel of Evil
-  Praise the Fallen
-  The Wizard Cave
Hiver 2021, 212 pages, 21€ (PDF)